wolf4sdl (1.7+svn262+dfsg1-4) unstable; urgency=medium

  * Team upload.
  * Only remove the alternative for /usr/games/wolf4sdl if it exists.
    This fixes the following sequence: install wolf4sdl in jessie,
    remove (but do not purge) wolf4sdl, upgrade from jessie to stretch,
    and install wolf4sdl again. (Closes: #856722)

 -- Simon McVittie <smcv@debian.org>  Sat, 04 Mar 2017 17:25:10 +0000

wolf4sdl (1.7+svn262+dfsg1-3) unstable; urgency=low

  * Enable parallel builds (Closes: #724522).
  * Correctly disable silent builds.
  * Turn shading support into a command line option "--shading".
  * Show messages whenever autorun or autostrafe is toggled.
  * Remove engine selection by means of alternatives (Closes: #775406).
    Instead, provide a wrapper script that automatically runs the
    engine that fits to the data files found in '/usr/share/games/wolf3d'.
    Adjust documentation accordingly.
  * Add "Wolf3d Full v1.1 Apogee (with ReadThis)" (wolf4sdl-wl6a1)
    as another supported variant of the game.
  * Bump Standards-Version to 3.9.6.
  * Add Keywords to wolf4sdl.desktop.

 -- Fabian Greffrath <fabian+debian@greffrath.com>  Tue, 05 May 2015 09:18:48 +0200

wolf4sdl (1.7+svn262+dfsg1-2) unstable; urgency=low

  [ Jon Dowland ]
  * remove myself from uploaders

  [ Fabian Greffrath ]
  * Fix typo in README.Debian.
  * Bump debhelper compatibility to v9.
  * Add TODO to README.source.
  * Add CPPFLAGS to CFLAGS.
  * Apply a series of patches to improve mouse control:
    + Suppress vertical mouse movement when the "--novert" parameter is given.
    + Show a crosshair when the "--crosshair" parameter is given.
    + Change weapons with the mouse wheel.
    + Toggle autorun when both Shift keys are pressed.
    + Toggle autostrafe for the keyboard when both Alt keys are pressed.
      By the way, accept the German AltGr key as a right Alt key.
  * Adjust manpage accordingly.
  * Replace potentially non-free wolf4sdl.xpm with a self-drawn alternative
    and add a reproduction rule to debian/rules (Closes: #718287).

 -- Fabian Greffrath <fabian+debian@greffrath.com>  Thu, 05 Sep 2013 17:02:12 +0200

wolf4sdl (1.7+svn262+dfsg1-1) unstable; urgency=low

  [ Fabian Greffrath ]
  * Imported Upstream version 1.7+svn262+dfsg1
  * Add debian/README.source and document the removal of the
    MAME OPL2 emulator sources.
  * Update debian/copyright with the copyright information of the
    GPL'ed OPL2/3 emulator from DOSBox.
  * Change section to contrib/games (the required data files are
    still non-free) from non-free/games. :)
  * Build with GPL=1.
  * Refresh all patches.
  * Remove debian/patches/32-mingw.patch, applied upstream.
  * Remove another compiler warning in 21-compiler-warnings.patch.

  [ Jon Dowland ]
  * Bump standards version.
  * Tweak watch file to exclude '+dfsg1' from versions.

 -- Jon Dowland <jmtd@debian.org>  Mon, 28 Nov 2011 13:32:28 +0000

wolf4sdl (1.7-2) unstable; urgency=low

  * Eliminate the last remaining compiler warning.
  * Build less verbosely again, it only adds to confusion.
  * Change license of the original cource code to GPL-2.0+ as confirmed
    via e-mail by John Carmack himself. Still non-free, though, because
    the Mame Software License does not allow commercial use.
  * Clarify relation to game-data-packager and its generated packages
    in debian/control.
  * Export CFLAGS LDFLAGS for them to take effect as per dpkg (>= 1.16.1).

 -- Fabian Greffrath <fabian+debian@greffrath.com>  Wed, 05 Oct 2011 15:31:57 +0200

wolf4sdl (1.7-1) unstable; urgency=low

  * Imported Upstream version 1.7
  * Fix debian/watch file
  * Remove wl_shade.{d,o} in the clean rule
  * Replace wolf4sdl.xpm with the Windows icon from upstream SVN

 -- Fabian Greffrath <fabian+debian@greffrath.com>  Tue, 28 Jun 2011 14:22:03 +0200

wolf4sdl (1.7~svn255-0fab2) unstable; urgency=low

  [ Jon Dowland ]
  * add myself to uploaders
  * Recommend: game-data-packager (which can build wolf3d-data);
    Suggests: wolf3d-data
  * Update download URL in copyright file

  [ Fabian Greffrath ]
  * Add "-fno-toplevel-reorder" to the CFLAGS to ensure save game
    compatibility between different builds. Thanks to Hans de Goede
    <j.w.r.degoede@gmail.com> for pointing this out!
  * Update 21-compiler-warnings.patch with new warnings from g++-4.6.
  * Clean up debian/rules.
  * Build more verbosely.

 -- Fabian Greffrath <fabian+debian@greffrath.com>  Tue, 03 May 2011 01:22:02 +0200

wolf4sdl (1.7~svn255-0fab1) unstable; urgency=low

  [ Jon Dowland ]
  * spelling correction
  * line-wrap changelog

  [ Fabian Greffrath ]
  * New upstream SVN snapshot
    (revision 255 of <svn://tron.homeunix.org:3690/wolf3d/trunk>).
  * Refresh all patches.
  * Drop 11-configdir.patch, implemented differently upstream.
  * Drop 22-compile-fixes.patch, first chunk applied upstream,
    second chunk unnecessary since dropping 11-configdir.patch.
  * 31-pc-speaker.patch: New patch to enable PC speaker emulation,
    adapt 21-compiler-warnings.patch accordingly.
  * 32-mingw.patch: New patch to fix portability issues on MinGW.
  * Add .gitignore, debian/gbp.conf and debian/source/local-options
    helper files.
  * Fix 21-compiler-warnings.patch to silence the compiler again.

 -- Fabian Greffrath <fabian+debian@greffrath.com>  Tue, 19 Apr 2011 00:08:44 +0200

wolf4sdl (1.6-2) experimental; urgency=low

  * Non-maintainer upload.
  * bump version to satisfy dak

 -- Jon Dowland <jmtd@debian.org>  Thu, 24 Mar 2011 15:35:12 +0000

wolf4sdl (1.6-1) experimental; urgency=low

  * Initial release (Closes: #615056).
  * Target at experimental until game-data-packager is able to
    create appropriate data packages.
  * Set Maintainer to Debian Games Team and add myself to Uploaders.
  * Fix upstream Homepage.
  * Add Vcs-* fields.
  * Play safe and run "make clean" between the builds.
  * Fix debian/watch file.
  * Document the missing game data files in both debian/control and
    README.Debian.

 -- Fabian Greffrath <fabian+debian@greffrath.com>  Mon, 28 Feb 2011 13:06:25 +0100

wolf4sdl (1.6-0fab3) unstable; urgency=low

  * Add some "sleep 1" between the different variant builds in debian/rules
    to avoid race conditions when e.g. version.h and wl_state.cpp have been
    modified within the same second.

 -- Fabian Greffrath <fabian+debian@greffrath.com>  Fri, 25 Feb 2011 17:11:14 +0100

wolf4sdl (1.6-0fab2) unstable; urgency=low

  * Build five variants of Wolf4SDL:
    + Wolf3d Full v1.4 Apogee (with ReadThis)
    + Wolf3d Full v1.4 GT/ID/Activision
    + Wolf3d Shareware v1.4
    + Spear of Destiny Full and Mission Disks
    + Spear of Destiny Demo
  * Handle variants via update-alternatives, document this in the manual page
    and in README-Debian, add symlinks for the manual pages.
  * Add lintian overrides for desktop-command-not-in-package
    and menu-command-not-in-package.
  * Quit if getenv("HOME") returns NULL,
    thanks Hans de Goede <hdegoede@redhat.com>.
  * Add a patch to get things to build with very recent gcc/glibc,
    thanks Hans de Goede <hdegoede@redhat.com>.

 -- Fabian Greffrath <fabian+debian@greffrath.com>  Mon, 03 Jan 2011 13:49:27 +0100

wolf4sdl (1.6-0fab1) unstable; urgency=low

  * Initial release.
  * Build the Wolf3d Shareware v1.4 variant.
  * Enable shading support (just because I like it).
  * Use /usr/share/games/wolf3d for data files.
  * Use ~/.wolf4sdl for config files and saved games.
  * Rename game binary to wolf4sdl from wolf3d.
  * Fix some compiler warnings so the code compiles cleanly with
    g++-4.5 and CFLAGS+="-Wall -Wno-sign-compare -Wno-switch".
  * Add and install wolf4sdl.6 manual page.
  * Install README* documentation.
  * Add and install wolf4sdl.xpm icon based on NewWolf.ico.
  * Add and install wolf4sdl.menu and wolf4sdl.desktop files.

 -- Fabian Greffrath <fabian+debian@greffrath.com>  Wed, 22 Dec 2010 11:29:17 +0100
